AI Insights · Timothy · July 2021
Top 5 High Fantasy Games on Android in Luxembourg, Q2 2021
Explore the performance of the top 5 high fantasy games on Android in Luxembourg during Q2 2021, highlighting their weekly downloads, revenue, and active users.
During the second quarter of 2021, the top 5 high fantasy games on Android in Luxembourg demonstrated varied performance metrics in terms of weekly downloads, revenue, and active users. Here's a closer look at each game's performance, based on data from Sensor Tower.
League of Legends: Wild Rift by Riot Games saw a fluctuating trend in weekly revenue, starting at around $194 and declining to approximately $50 by the end of June. Weekly downloads peaked at 741 in early April but gradually decreased to 70 by the last week of June. Active users showed a similar pattern, rising to 1.8K in mid-April before settling at around 1.1K towards the end of the quarter.
Mighty Party from PANORAMIK GAMES LTD experienced peaks and troughs in weekly revenue, with a significant high of $1.2K in the week of May 10, before dropping to $114 by the end of June. Weekly downloads fluctuated, peaking at 252 in early May and ending the quarter at 127. Active users showed a steady increase, starting at 280 and climbing to 357 by the end of June.
Clash Royale by Supercell maintained a relatively stable weekly revenue, with notable peaks of $2K in early June. Weekly downloads showed a gradual increase, reaching a high of 130 in mid-June. Active users remained consistent, hovering around 4.9K throughout the quarter.
Clash of Clans, also by Supercell, saw significant weekly revenue fluctuations, peaking at $5.6K in mid-April and ending the quarter at approximately $2.2K. Weekly downloads were highest in mid-April at 190, but tapered off to 46 by the end of June. Active users showed a peak of 5K in mid-April, with a slight decline to 4.5K by the end of the quarter.
Evony: The King's Return from TG Inc. experienced varied weekly revenue, starting at $611 and ending at $771. Weekly downloads peaked at 219 in the final week of June, while active users saw a notable increase towards the end of the quarter, reaching 924.
For more detailed insights and data, visit Sensor Tower.